Technologies used: C++, OpenGL, GLSL, Bullet Physics, FMod API
Frostyland is an RPG, action-adventure game where its protagonist must save the kingdom of the evil penguins, who have conquered it, facing different puzzles and obstacles that are along the way to the top of the castle.
It was made by a group of 5 multimedia students, including me, and developed in only 8 months while we kept learning new things. Here‘s our twitter where we uploaded a lot of the progress. The next twit shows clearly all the hard work we put in this project.
The team as a whole was very happy with the final result, although somewhat sad because the academic year came to an end.
Throughout the year we had to make several exhibitions in which we showed all the progress we had achieved in the previous months. Those balls were practically the only thing we had the week before the Christmas holidays…