Dizzy Mouse
Dizzy Mouse

Technologies used: C#, Unity, Photoshop Dizzy Mouse is a 2-players minigame where each one is a little rat. The goal of the game is to get where the cheese is, but the controls changes every 5 seconds, so it is not as easy as it seems to be. The game was made in about 12-24... » read more

Frostyland
Frostyland

Technologies used: C++, OpenGL, GLSL, Bullet Physics, FMod API Frostyland is an RPG, action-adventure game where its protagonist must save the kingdom of the evil penguins, who have conquered it, facing different puzzles and obstacles that are along the way to the top of the castle. It was made by a group of 5 multimedia... » read more

Redsea
Redsea

Technologies used: Assembly Language, CPCTelera At the start of the academic year the first thing our teacher said was “If you want to program as professionals you have to know how the machine works inside”, so we had to learn and make a simple game in assembly for the Amstrad CPC 472. Also, our score... » read more