Frostyland
Frostyland

Technologies used: C++, OpenGL, GLSL, Bullet Physics, FMod API Frostyland is an RPG, action-adventure game where its protagonist must save the kingdom of the evil penguins, who have conquered it, facing different puzzles and obstacles that are along the way to the top of the castle. It was made by a group of 5 multimedia... » read more

Apollo X
Apollo X

Technologies used: C++, SFML Note: graphics and audio are not of our own. Apollo X is a Shoot ’em up game in which the player tries to conquer other planets of the galaxy. It has 2 modes: Story and Infinite. In the Story mode you unlock planets along with your progress. In the Infinite mode... » read more

Pacman Clone
Pacman Clone

Technologies used: C++, SFML Note: graphics and audio are not of our own. This project was my first interaction with the world of videogames. Its purpose was to make me learn about how videogames could be made and practice by my own and try to be more comfortable programming in C++. The code is a... » read more